SEASON 2 / PRACTICAL FIELD GUIDE

Spend your first $10,000 without spending the next run.

With $10,000, the safe base-price cap is $5,000 for one protected rebuy, about $3,333 for two, or $2,500 for three. Unlock fees and consumable quantities need a separate plan.

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What is this page?

With $10,000, the safe base-price cap is $5,000 for one protected rebuy, about $3,333 for two, or $2,500 for three. Unlock fees and consumable quantities need a separate plan.

Who it is for

  • Solo players comparing risk, utility and rebuy cash
  • Players checking an old saved build against Update 0.2.0

How to use it

  1. Check your unlocks before pricing a kit.
  2. Buy the smallest set that completes the job.
  3. Protect at least one full-price rebuy and verify the live receipt.

Use the reserve equation before opening the vendor

Without a discount, cash must cover deployment cost × (1 + protected rebuy lives). A $5,000 purchase leaves $5,000 for one replacement. Two replacements reduce the cap to $10,000 / 3; three reduce it to $2,500.

  • Do not interpret cash after purchase as money free to spend; some is protected.
  • A one-time unlock may consume more than your entire starter bankroll.

A transparent AK74 example

The reference kit is $1,615. With two protected full-price rebuys, reserve $3,230; after buying it you have $8,385, including that reserve.

  • Inspect each carried price and add the ammo quantity you actually need.
  • Default AK74 unlock is not the old T21 default; the Season 2 progression changed.

Use the conditional discount as a cushion, not a promise

On a $1,615 base estimate, the eligible 20% purchase estimate is $1,292. Two rebuys still protect $3,230 at full price. Eligibility requires being at least 40 points behind second place and can disappear.

  • Leave the checkbox off unless the live match satisfies the condition.
  • Unlock fees, supplies and unknown bonuses do not receive an assumed 20% reduction.

Itemized price and unlock reference

Cash vendor prices at base rate. Confirmed applies to the price only; historical unlock fields are marked separately. Bundle fees are not additive.

ItemVendor priceTrackUnlockUnlock costEvidence
AK74$800AssaultLevel 0$0confirmed
LIGHT HELMET$200———reported
LIGHT ARMOR$400———reported
BANDAGE$200Medic——reported
5.45×39MM AMMUNITION$15———reported

Sources used

Limitations

  • This is not a complete live vendor export. Unchanged historical prices remain reported; confirm them in-game.
  • Unlock fees are one-time progression costs, not per-life purchases. XP, supply units and destruction rewards are not vendor prices.
  • Conditional discounts and server bonuses can change the receipt. No unpublished multipliers or battery prices are invented.

Frequently asked questions

Should I spend all $10,000 on equipment?

No. A reserve-first plan protects replacements before choosing upgrades. The $5,000 one-rebuy cap is an upper bound, not a spending target.

Does the cap include unlock fees?

No. Unlock fees are separate progression purchases. Subtract them from your available cash before calculating a per-life spending cap.

Is a $3,333 kit exactly safe for two reserves?

Three purchases at $3,333 total $9,999. The precise repeating cap is $10,000 divided by three; leave room for actual receipt rounding and extras.